Most companies underestimate by 3–5x. Adjust the inputs to reflect your team and your vendor quote. The real number includes everything your current budget probably ignores.
Every month your team spends building tooling that already exists is a month they don't spend building what makes your product better.
Initial build: (Engineers × engineer salary + other headcount × other salary) × 1.25 (employer side costs) × (build months ÷ 12).
Maintenance: 20% of initial build cost per year across the full evaluation period — consistent with the industry benchmark of 15–25% annual maintenance documented in IEEE and Gartner research.
Evolution & new features: 15% of initial build per year. Tooling doesn't stay static; requirements shift and the internal team carries the cost.
Knowledge retention risk: 10% of year-one total salary cost, applied once. Models the real cost when the people who built the tool leave.
Opportunity cost: Total annual team cost × remaining years after build completes — time spent on maintenance instead of core product work.
Third party integration: One-time cost set by the slider. Paid once.
Third party licensing: Annual fee × evaluation period. Total = integration + (annual fee × years).